AI Insights · Timothy · April 2025
Top Boxing Games on Android in Lebanon: Q1 2025 Performance
Explore the performance trends of the top boxing games on Android in Lebanon during Q1 2025, highlighting downloads, revenue, and active users.
In the first quarter of 2025, the top boxing games on the Android platform in Lebanon showed varied performance across key metrics such as downloads, revenue, and active users. Here's a detailed look at how these games fared, with insights from Sensor Tower.
MMA Manager 2: Ultimate Fight by Prey Studios had a fluctuating revenue stream, peaking at around $573 in mid-March. The game's weekly downloads remained modest, mostly hovering around the mid-teens, while active users showed a slight increase, peaking at 69 in mid-February.
WWE SLAM by Topps® Card Trader experienced a steady rise in revenue, reaching a high of $84 in late March. However, there were no new downloads recorded during this period, and active user data was unavailable.
Boxing Star: Boxing Fight Game from ThumbAge Co., Ltd. saw a gradual rise in revenue, especially notable at the end of March with $32. Weekly downloads and active users, however, displayed a downward trend, with downloads dropping from 72 to 39 and active users declining from 209 to 116 throughout the quarter.
Real Boxing – Fighting Game by Vivid Games S.A. had minimal revenue figures, reaching a maximum of $3 in early February. The game maintained a steady download rate, beginning at 269 and ending at 76, while active users decreased from 227 to 82 by the end of March.
Finally, WWE Mayhem from Reliance Games saw sporadic revenue, with a brief peak of $7 in early February. Weekly downloads remained relatively consistent, starting at 263 and ending at 137, while active users showed a slight decline from 2341 to 1964.
For more detailed insights and analytics on mobile app performance, visit Sensor Tower.